I hope you take no offense to what I'm gonna say.
I'm giving you a 10. Because this is Newgrounds, where this is actually good among the rest. I'm a *decent* trance producer, if I can say so myself, so I'm hoping you actually read this review and try to work on what I'm about to say...
Here is what I would FIRST work on:
- Gross beat. Don't use it as much. Us FL users can tell when someone uses it, and it's already a bit old to use without REALLY changing things up. If you're not using GB, sorry but it sounds like you were in parts.
- Volume levels. I'm not sure if anyone else will tell you this, but they are actually not the greatest. Not close actually, if you want to get technical, but I won't be here. The big thing for trance is that you have to have a good exchange between the kick. And that their frequencies don't clash. When they do, you've got a song like this one starting right back at you. So what should you do about this? Don't have the bass as high right now. It's too loud, actually. Your kick is drowning below the rest. Percussion is what drives trance, despite what others will tell you. Since percussion drives it, bring percussion to the front.
- Percussion. Not a lot of it here. People don't like to stand around waving their arms for 90% of a song. Your song is no exception. Please take out some of the breakdowns you have and add more percussion (meaning kick/clap/hi hat). This song is like a 4 minute breakdown.
- More percussion details. You've got uplifts. Put a down after the uplift so it completes the tension. Not having one disrupts the "flow" of a track.
- Even more percussion details. Don't have as many "hits." If you love them so much, put them in places that you SHOULD put them in (start of a phrase), not in the middle of a breakdown like you did. It's just not proper trance producing. Listen to professional tracks and you can listen for yourself to prove what I'm telling you here is right.
What you can work on after you're done with those:
- Mastering. It's a terrible thing to do on a Friday night, but it has to be done if you want your track to sound "good." A friend once told me - Producing is 10% making the song and 110% is mastering what you've just made. This is completely true. You cold have the best melody and sounds in the world, but if it's not mastered well, it will sound like crap no matter what you do. I would rather hear a non-existent melody and song structure with a super-clean master THAN hearing this (decent melody and song structure with "meh" mastering/EQ work).
- Don't know how to properly master a song? Ask around. SOMEONE should know how to do it right. Ask me if you really want to, I can give you more pointers.
- Mask your samples. This means add more FX (than you already have, which sounds like none) to your percussion samples and other effects (i.e. uplift, crashes). If you mask them well, no one will be able to recognize where you got them from (which happens a lot here, I'm sure you know that).
Lastly, if you want serious advice with producing in general and want to further yourself, NG may not always be the best place to look for that kind of help (at your level of producing at least, it's good for starters). Again, PM me on that.
If I were to go through here and tell you little things, you won't ever get what I'm trying to tell you to fix. It's not about what to fix on this track, but rather help you improve overall on your production skills so you can look back at this remake and laugh at it, telling yourself that you sucked at producing at this point in your life. I can attest that I've done that quite a bit. And I'm sure I'll be telling myself that same thing one day to the music I'm producing in the near-future. That's just how it goes.